• Home
  • Reviews
  • Archive
  • Community
  • Login/Register
  • Search
Warp2Search
  1. Home
  2. Archive
  3. June 2005
  4. Categories
  5. Consoles
  6. Xbox 360 Interview with Richard Huddy
Consoles

Xbox 360 Interview with Richard Huddy

Published 2005-06-18 20:14 by Newsfactory

  • News
First of all we have 48 unified shaders all running in parallel. That gives us roughly three times the graphics power of existing high end PC hardware. In this context 48 is a huge number! The original Xbox had just one vertex shader and four pixel shader pipes.

GameStar

Update for Windows XP (KB900930)

Codec 7.8k

  1. Home
  2. Archive
  3. June 2005
  4. Categories
  5. Consoles
  6. Xbox 360 Interview with Richard Huddy

Latest News

  • Software

    OnyX 4.9.9 / 4.6.2 released
    2026-04-21 06:45 by Zhrak Tib Kaex
  • Software

    iTop VPN 7.4.0.6857 released
    2026-04-21 06:45 by Xaren Lysander Valtor
  • Reviews

    ACEMAGIC Tank M1A Pro+ Review and more
    2026-04-21 06:35 by Xaren Lysander Valtor
  • Linux

    ELevate NG upgrade to AlmaLinux 10 x86_64_v2 released for testing
    2026-04-21 06:20 by Xaren Lysander Valtor
  • Linux

    ArchInstall 4.3 released
    2026-04-21 05:55 by Xaren Lysander Valtor

Advertisement

Imprint Terms of Service Privacy Policy RSS ATOM

Copyright ©2001-2026 Warp2Search.net
Powered By Contentteller® CMS System