The Wine Staging release 2.17 is now available and introduce two commonly used Direct3D11 features: Interpolation modifiers for pixel shader inputs as well as the generation of mipmap levels of shader resource views.
Wine Staging is the testing area of winehq.org. It contains bug fixes and features, which have not been integrated into the development branch yet. The idea of Wine Staging is to provide experimental features faster to end users and to give developers the possibility to discuss and improve their patches before they are integrated into the main branch. Wine Staging 2.17 released
Wine Staging is the testing area of winehq.org. It contains bug fixes and features, which have not been integrated into the development branch yet. The idea of Wine Staging is to provide experimental features faster to end users and to give developers the possibility to discuss and improve their patches before they are integrated into the main branch. Wine Staging 2.17 released