VirtualDub is a video capture/processing utility for 32-bit Windows platforms (95/98/ME/NT4/2000/XP), licensed under the GNU General Public License (GPL). It lacks the editing power of a general-purpose editor such as Adobe Premiere, but is streamlined for fast linear operations over video. It has batch-processing capabilities for processing large numbers of files and can be extended with third-party video filters. VirtualDub is mainly geared toward processing AVI files, although it can read (not write) MPEG-1 and also handle sets of BMP images.
VirtualDub 1.6.15/stable is out with a series of bug fixes. There are no new features in this build
For those of you using a recent beta of Windows Vista, including the just-released beta 2, you may notice severe problems when attempting to use VirtualDub with Aero Glass enabled -- specifically, that the display keeps resetting over and over. The problem is that the way that VirtualDub displays video is incompatible with the Vista Desktop Window Manager (DWM), and the DWM disables Aero Glass in response. Unfortunately, some semi-recent changes to the DWM have made the problem much worse: when the DWM attempts to disable Aero Glass, it resets the display and that also causes VirtualDub to reset its display mechanisms, tripping the DWM again, and resulting in a loop of resets. Click on another window to escape the loop. The workaround is to go to Options > Preferences > Display and either turn off DirectX or enable Direct3D. The technical issue is that VirtualDub uses the same window handle for GDI and DirectDraw rendering, which the DWM really doesn't like; I will be working on fixing this for 1.7.0.
Changelog
VirtualDub 1.6.15 (32-bit) release build (VirtualDub-1.6.15.zip) VirtualDub 1.6.15 (AMD 64-bit) release build (VirtualDub-1.6.15-AMD64.zip)
For those of you using a recent beta of Windows Vista, including the just-released beta 2, you may notice severe problems when attempting to use VirtualDub with Aero Glass enabled -- specifically, that the display keeps resetting over and over. The problem is that the way that VirtualDub displays video is incompatible with the Vista Desktop Window Manager (DWM), and the DWM disables Aero Glass in response. Unfortunately, some semi-recent changes to the DWM have made the problem much worse: when the DWM attempts to disable Aero Glass, it resets the display and that also causes VirtualDub to reset its display mechanisms, tripping the DWM again, and resulting in a loop of resets. Click on another window to escape the loop. The workaround is to go to Options > Preferences > Display and either turn off DirectX or enable Direct3D. The technical issue is that VirtualDub uses the same window handle for GDI and DirectDraw rendering, which the DWM really doesn't like; I will be working on fixing this for 1.7.0.
Changelog
VirtualDub 1.6.15 (32-bit) release build (VirtualDub-1.6.15.zip) VirtualDub 1.6.15 (AMD 64-bit) release build (VirtualDub-1.6.15-AMD64.zip)