UT2004 Patch Betatesting At Build 3270

Published by

PlanetUnreal last we reported, the UT2004 Beta Patch was being tested at version 3264. Since then, the following changes have been made, and beta testers are testing build 3270 as we speak. Fixed the CacheManager not releasing the file handle correctly in some cases (was causing "file may be read only" editor map saving problem) MutNoSuperWeapons no longer in "arena" group. Fixed CTF-TwinTombs wrong team playerstart Particle editor exported script extend Emitter, not UCEmitter. Reverted Canvas.DrawBox() function parameter list Instagib beam brighter, and also shows up with old servers Fixed the CacheManager not finding maps in mod subdirs. Adjusted Scripted textures to use the character 'Q' for height, not char #0 Fixed various options in the filters menu not being set to read only. Fixed link projectiles not doing extra damage to vehicles when linked up Fixed rare (mod only) karma physics crash Fixed bots teleport looping in Onslaught