Deviant Pc.com's Alistair Hutchinson has posted the third part of his guide "Mapping Tutorial for Unreal Tournament 2003"! Here's a snip.
UT2003 Mapping Tutorial part3 ? or ?Landscaping for Gods, an introduction? The subject we will be covering in this instalment of our guide is terrain. This is a much vaunted feature of the Unreal Tournament 2003 engine and has been used to great effect, not only in the supplied maps, but also by map makers from the community since then. Although to the novice, UED user terrain generation may seem to be a daunting prospect, in reality the editor makes it fairly straightforward offering many ways of achieving the desired result. and just in case you missed the other UT2003 Mapping Tutorial parts? here's all three.
Unreal Tournament 2003 Mapping - An Introduction
Unreal Tournament 2003 Mapping - Part 2
Unreal Tournament 2003 Mapping - Part 3
UT2003 Mapping Tutorial part3 ? or ?Landscaping for Gods, an introduction? The subject we will be covering in this instalment of our guide is terrain. This is a much vaunted feature of the Unreal Tournament 2003 engine and has been used to great effect, not only in the supplied maps, but also by map makers from the community since then. Although to the novice, UED user terrain generation may seem to be a daunting prospect, in reality the editor makes it fairly straightforward offering many ways of achieving the desired result. and just in case you missed the other UT2003 Mapping Tutorial parts? here's all three.
Unreal Tournament 2003 Mapping - An Introduction
Unreal Tournament 2003 Mapping - Part 2
Unreal Tournament 2003 Mapping - Part 3