Trailblazers Review

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Wccftech takes a look at the Trailblazers A quote from the article:
Trailblazers has been described by Supergonk, the game’s developers, as “F-Zero meets Splatoon”. As you can see, this game certainly has cars in it, just like F-Zero, and there’s definitely paint on the floor, just like Splatoon. The general idea is that in teams of two or three, you paint the track while racing, giving your teammates a trail that boosts their car. The paint does not fade away, but it can be painted over by your rivals. You can attack rival drivers by sending all your paint forward in one straight line, forcing your opponent to drop their combo and lose all of their momentum.

Supergonk wants players to team up with their friends as they coordinate together to create a continuous trail throughout the track. Certain characters boost further on the track when their car touches a paint trail, whereas other characters have much more paint at their disposal to place on the track. In theory, this is a nice idea, but come on now, how often does the AI or even random players online ever stop to discuss strategies? I mean, it happens in some games but I don’t think this is going to ever become a normal thing to do in a racing game.
 Trailblazers Review