In this episode of The .NET Show, we talk with Lance Olson and Erik Olson, two of the developers that have spent a lot of time developing "Terrarium," a multiplayer ecosystem game developed using the .NET Framework. We discuss with them some of the challenges they faced building the peer-to-peer infrastructure. Since this application actually transmits code from one machine to another, we also discuss how to take full advantage of the security model of the .NET Framework.
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