A Source SDK update is available and will be applied automatically when Steam is restarted. The changes include:
Source SDK
Fixed "bCloseSuccessful" bug in Hammer with directory trees too deep Added faceposer Included view model sources for Half-Life 2 Revised directory structure - content and sources are kept separate Added presets for expert compiles within Hammer Fixed problems with launching the game from within Hammer Hammer's Game Configurations UI now displays the active configuration on entry Hammer now displays paths in a more readable manner Create a Mod puts the mod content into the SourceMods folder (shows up in Steam's games list) Added vconfig - a tool to handle specifying the current game you're editing Fixes for various cases of path environment variables not working Buildcubemaps fixed Improved startup speed of the SDK launcher Simplified debugging under Steam (eliminated the need to copy steam.dll and make steamapp.cfg)
Visit this page for more information on this release.
Fixed "bCloseSuccessful" bug in Hammer with directory trees too deep Added faceposer Included view model sources for Half-Life 2 Revised directory structure - content and sources are kept separate Added presets for expert compiles within Hammer Fixed problems with launching the game from within Hammer Hammer's Game Configurations UI now displays the active configuration on entry Hammer now displays paths in a more readable manner Create a Mod puts the mod content into the SourceMods folder (shows up in Steam's games list) Added vconfig - a tool to handle specifying the current game you're editing Fixes for various cases of path environment variables not working Buildcubemaps fixed Improved startup speed of the SDK launcher Simplified debugging under Steam (eliminated the need to copy steam.dll and make steamapp.cfg)
Visit this page for more information on this release.