Shader Model 3.0

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Just spotted this bit of News over at [H]ardOCP

NVIDIA recently distributed SM3.0 Screenshots and they got a lot of you asking questions. What was NVIDIA trying to show us with the screenshots from the FarCry game engine? We examine these differences and tell the truth about SM3.0. The idea with these screenshots from NVIDIA is to show how much of an advantage Shader Model 3.0 has with image quality in a game. However, the comparison is not hitting at the heart of the image quality debate between Shader Models in DirectX. These screenshots compare Shader Model 3.0 to Shader Model 1.1. The most important comparison on everyone?s minds is will there be any image quality differences between Shader Model 3.0 versus Shader Model 2.0.

Shader Model 3.0