RigidBody simulates rigid bodies with realistic motion and graphics. The motion of the rigid bodies is calculated by solving Newton's equation of motion and Euler's equations of rotation in discrete time.
As shown in the right picture, enviroment mapping and shadowing are very effective in making it easy to perceive objects properly. (i.e. shape, position, motion, etc.)
As shown in the right picture, enviroment mapping and shadowing are very effective in making it easy to perceive objects properly. (i.e. shape, position, motion, etc.)