Beyond3D recently had an interview with Eric Demers concerning ATI's design decision with the Radeon X1900. It certainly raises some interesting questions and facts, which could be useful to predict where we will be going to in the next year or so. In particular interest to us, is of course the decision to go with more pixel shader units and maintain the number of ROP units. On the other hand, NVIDIA seem poised to extend the G70 - the GeForce 7 series - architecture further by adding more G70-like quad.
So, we decided to play around with a GeForce 7800GTX some more. This time, we took it for a spin to see the influence of quads, core and memory clocks on current games. This article started out as something to do on the weekend, but it quickly become more and more interesting (at least to us) as testing progresses
Tech-Hounds
So, we decided to play around with a GeForce 7800GTX some more. This time, we took it for a spin to see the influence of quads, core and memory clocks on current games. This article started out as something to do on the weekend, but it quickly become more and more interesting (at least to us) as testing progresses
Tech-Hounds