IgorsLAB published Palit GeForce RTX 4080 GameRock 16 GB in DLSS 3.0 test
A quote from the article:
At the launch of the NVIDIA GeForce RTX 4090 FE, we dealt with the topic of DLSS 3.0 for the first time, and with Frame Generation connected to it. I would like to continue this topic today and take a deeper or broader look at NVIDIA’s new “wonder weapon” – for extending benchmark bars. Only now, of all times, at the launch of the NVIDIA GeForce RTX 4080, I stumble upon the topic that you can use Frame Generation (from now on just called FG), with all available upscaling techniques (e.g. FSR or also XeSS), during the tests of the Palit GeForce RTX 4080 GameRock 16 GB.Palit GeForce RTX 4080 GameRock 16 GB in DLSS 3.0 test