OpenRM Scene Graph is a developers toolkit that implements a scene graph API, and which uses OpenGL for hardware accelerated rendering. OpenRM is intended to be used to construct high performance, portable graphics and scientific visualization applications on Unix/Linux/Windows platforms.
What's New?
This new release v1.5.2 adds build support for 64-bit Linux and MacOSX-X11, a new family of indexed surface primitives, enhanced demonstration programs, and an updated 508-page Programming Guide.
OpenRM Scene Graph v1.5.2 adds 64-bit Linux and Mac OS X support
This new release v1.5.2 adds build support for 64-bit Linux and MacOSX-X11, a new family of indexed surface primitives, enhanced demonstration programs, and an updated 508-page Programming Guide.
OpenRM Scene Graph v1.5.2 adds 64-bit Linux and Mac OS X support