Nvidia Quadro FX takes the leading computer-aided design (CAD) and digital content creation (DCC) applications to a new level of interactivity by enabling unprecedented capabilities in programmability and precision. For the first time, styling and production rendering become integral functions of the design workflow, shortening the production process and enabling faster time to market.
Quadro FX 2000 AGP
Graphics Pipeline
proe-01
ugs-01
3dsmax-01 8X
128-bit
37.71
38.98
23.63
Quadro FX 1000 AGP
Graphics Pipeline
proe-01
ugs-01
3dsmax-01 8X
128-bit
32.24
30.15
21.17
*SPECviewperf® 7.0: for more information visit www.spec.org. Tested on 3.06 GHz Pentium® 4 Granite Bay, 512MB RAM, Driver Release 42.40.
5th-Generation Workstation Graphics Architecture Parallel vertex engines, fully programmable pixel pipelines, and other workstation specific features result in the industry's highest professional OpenGL and DirectX application performance and quality. 3rd-Generation Vertex and Pixel Programmability Enables real-time shaders to simulate a wide range of physical effects (such as fresnel effects, chromatic dispersion, reflection, refraction, etc.), and surface properties (such as casting effects, porosity, molded surfaces, etc.). Full 128-bit Precision Graphics Pipeline Enables sophisticated mathematical computations to maintain high accuracy, resulting in unmatched visual quality. Full IEEE 32-bit floating-point precision per color component (RGBA) delivers millions of color variations with the broadest dynamic range. Nvidia Quadro FX 1000/2000 Board Tour
Quadro FX 2000 AGP
Graphics Pipeline
proe-01
ugs-01
3dsmax-01 8X
128-bit
37.71
38.98
23.63
Quadro FX 1000 AGP
Graphics Pipeline
proe-01
ugs-01
3dsmax-01 8X
128-bit
32.24
30.15
21.17
*SPECviewperf® 7.0: for more information visit www.spec.org. Tested on 3.06 GHz Pentium® 4 Granite Bay, 512MB RAM, Driver Release 42.40.
5th-Generation Workstation Graphics Architecture Parallel vertex engines, fully programmable pixel pipelines, and other workstation specific features result in the industry's highest professional OpenGL and DirectX application performance and quality. 3rd-Generation Vertex and Pixel Programmability Enables real-time shaders to simulate a wide range of physical effects (such as fresnel effects, chromatic dispersion, reflection, refraction, etc.), and surface properties (such as casting effects, porosity, molded surfaces, etc.). Full 128-bit Precision Graphics Pipeline Enables sophisticated mathematical computations to maintain high accuracy, resulting in unmatched visual quality. Full IEEE 32-bit floating-point precision per color component (RGBA) delivers millions of color variations with the broadest dynamic range. Nvidia Quadro FX 1000/2000 Board Tour