HotHardware published NVIDIA GeForce RTX Explored: What You Need To Know About Turing
A quote from the article:
A few weeks back, at an event just prior to the Gamescom kick-off in Cologne, Germany, NVIDIA CEO Jensen Huang officially unveiled the company’s initial GeForce RTX 2000 series graphics card line-up, based on its new Turing GPU microarchitecture. Jensen discussed a number of the cards’ new features and capabilities, including real-time hardware accelerated ray tracing, a new deep learning assisted anti-aliasing technology dubbed DLSS, and with the speeds and feeds of each GPU.NVIDIA GeForce RTX Explored: What You Need To Know About Turing
Many other deeper technical details regarding the Turing GPU microarchitecture were kept closer to the vest and revealed only to smaller group of attendees at the event. However, today we’re now able to disclose some of those technical details, new features and capabilities...