NVIDIA GeForce RTX 2080 Performance Unveiled, DLSS AI Anti-Aliasing Spikes Frame Rate At High IQ

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HotHardware published NVIDIA GeForce RTX 2080 Performance Unveiled, DLSS AI Anti-Aliasing Spikes Frame Rate At High IQ A quote from the article:
This week at Gamescom 2018, NVIDIA held a GeForce Gaming Celebration to unveil its new GeForce RTX 2080 and 2070 series graphics cards, based on its new Turing GPU architecture. The NVIDIA GPU that powers GeForce RTX cards ushers in a wealth of new technologies, enabled by its new processing engines. These new technologies include hardware-accelerated, real-time Ray Tracing and a new form of anti-aliasing called DLSS or Deep Learning Super Sampling, among a few others we can't talk about just yet.

What’s interesting about DLSS is that it uses Turing’s Tensor cores to enable a deep learning-powered AI technique to dramatically improve image quality and remove jagged edge artifacts in games, with a minimal performance hit. Traditional anti-aliasing, or AA, can lean heavily on GPU processing resources and memory bandwidth, and may consume large amounts of frame buffer memory as well. Anti-aliasing often requires a frame to be rendered and re-rendered multiple times in order to smooth out edges of objects in a scene and the end result can be a costly performance hit. NVIDIA notes that its new DLSS anti-aliasing technique, however, uses machine learning of scenes and images (called inferencing) to improve image quality without the large performance hit associated with some traditional AA methods.
 NVIDIA GeForce RTX 2080 Performance Unveiled, DLSS AI Anti-Aliasing Spikes Frame Rate At High IQ