Just spotted this bit of Info over at Nvnews.net!
Chris Ray a reviewer here at nV News, had undertaken a small project to investigate anisotropic filtering capabilties of NVIDIA's new NV40 GPU. Chris has a reference GeForce 6800 regular and used this to test the NV40's anisotropic filtering image quality. He has provided screen captures from Unreal Tournament 2003 with various degrees of anisotropic filtering as well as various optimizations on or off. To round up, he includes a summary of benches with the different anisotropic filtering settings.
Chris Ray a reviewer here at nV News, had undertaken a small project to investigate anisotropic filtering capabilties of NVIDIA's new NV40 GPU. Chris has a reference GeForce 6800 regular and used this to test the NV40's anisotropic filtering image quality. He has provided screen captures from Unreal Tournament 2003 with various degrees of anisotropic filtering as well as various optimizations on or off. To round up, he includes a summary of benches with the different anisotropic filtering settings.