Non ultra 6800's - 1 or More Disabled Vertex Processors?

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Thanks to Guru 3D for the Heads up!

Minutes ago I had a little chat with Alexey (RivaTuner programmer) who did quite an interesting finding. I was a little in doubt wether or not to post this but it seems that Alex is 99.9% certain of his findings. Now we always figured that the difference between the GPU's was based on core & memory clocks frequencies versus pipelines, yet he discovered something else. BTW this info might be a little to geek for some of you, if that's the case just skip this news bulletin ;) Alex is convinced that the GeForce 6800 non-ultra's have one or more disabled Vertex Processors (programmers can run applications directly on the graphics chip as opposed to draining the CPU) where the 6800 series should have 6 active. With the help of the upcoming Rivatuner you'll be able to verify if you have them all active and thus have the best possible performing and healthy 6800. Let me just show you what he had to say:

Non ultra 6800's - 1 or More Disabled Vertex Processors?