Shigeru Miyamoto and Nintendo of Japan representatives walked GameSpot through a collection of demos designed to show some of the theoretical applications for the unique Nintendo Revolution controller. Before starting the demos, Miyamoto was quick to emphasize that what we were about to see did not reflect the look of a game running on the Revolution hardware.
The demonstration stations consisted of several different TVs that had red X's taped to the ground that were a set distance from the units--to show you where to stand. Once we were situated, we got our hands on the controller, which feels like an ergonomic remote control or even a laser pointer. The new Nintendo interface could easily be mistaken for a TV remote--with its long, rectangular shape--as it's designed to be held in one hand. It was very important to stand in the correct place for the demos, because the console actually tracks where you're pointing the controller at the screen, thanks to a small transmitter hidden inside the top of each controller. That's right, you can move around onscreen just by pointing the controller in a different direction.
GameSpot
GameSpot