GLmark 2001 is a benchmarking program that is intended to test the performance and visual quality delivered by modern 3D accelerators in a ?real world? setting. It is important to point out that GLmark is based entirely on the OpenGL graphics API. Given the fact that both performance and compatibility of many graphics cardsĀ“ OpenGL drivers differ significantly from their Direct3D counterparts, we consider it necessary to determine OpenGL and Direct3D performance independently from one another. Read more...
The new patch adds Nvidia NV30 support by allowing Extension Strings longer than 2048 Bytes (required for NV30 compatibility). Probably not a big deal, but anyway. Download from Vulpine