Well folks some weekend goodies for you. Warp2Search in cooperation with MaxReboot offer you the latest beta Detonator driver sets: 27.50 for Windows 95/98/98SE/ME and 27.51 for Windows 2000 & XP! Read more...
First of all redit goes to Taco|Encherito for providing the files! Thanks mate... Here are the details: Preliminary 3DMark 2001 SE results: 3DMark Score: 3188
Game 1 - Car Chase - Low Detail 60.6 fps
Game 1 - Car Chase - High Detail 16.4 fps
Game 2 - Dragothic - Low Detail 59.0 fps
Game 2 - Dragothic - High Detail 25.7 fps
Game 3 - Lobby - Low Detail 59.9 fps
Game 3 - Lobby - High Detail 27.5 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 278.8 MTexels/s
Fill Rate (Multi-Texturing) 548.9 MTexels/s
High Polygon Count (1 Light) 18.1 MTriangles/s
High Polygon Count (8 Lights) 4.8 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 46.4 fps
Vertex Shader 21.8 fps
Pixel Shader Not supported by hardware
Advanced Pixel Shader Not supported by hardware
Point Sprites 7.9 MSprites/s Overall performance increased; fillrate results a bit lower. Tests were run on: PIII 825Mhz
256MB PC100 RAM CAS 2
GeForce 2 GTS 32MB
Win 98SE
DirectX 8.1 Detonator 27.50 Win9x/ME: Leaked driver set nView support not verified Files are dated February 6th Use @ your own risk No technical support available Detonator 27.51 Win 2K/XP: Leaked driver set nView support not verified Files are dated February 7th Use @ your own risk No technical support available Warp to the archive for your download | page 2
Game 1 - Car Chase - Low Detail 60.6 fps
Game 1 - Car Chase - High Detail 16.4 fps
Game 2 - Dragothic - Low Detail 59.0 fps
Game 2 - Dragothic - High Detail 25.7 fps
Game 3 - Lobby - Low Detail 59.9 fps
Game 3 - Lobby - High Detail 27.5 fps
Game 4 - Nature Not supported by hardware
Fill Rate (Single-Texturing) 278.8 MTexels/s
Fill Rate (Multi-Texturing) 548.9 MTexels/s
High Polygon Count (1 Light) 18.1 MTriangles/s
High Polygon Count (8 Lights) 4.8 MTriangles/s
Environment Bump Mapping Not supported by hardware
DOT3 Bump Mapping 46.4 fps
Vertex Shader 21.8 fps
Pixel Shader Not supported by hardware
Advanced Pixel Shader Not supported by hardware
Point Sprites 7.9 MSprites/s Overall performance increased; fillrate results a bit lower. Tests were run on: PIII 825Mhz
256MB PC100 RAM CAS 2
GeForce 2 GTS 32MB
Win 98SE
DirectX 8.1 Detonator 27.50 Win9x/ME: Leaked driver set nView support not verified Files are dated February 6th Use @ your own risk No technical support available Detonator 27.51 Win 2K/XP: Leaked driver set nView support not verified Files are dated February 7th Use @ your own risk No technical support available Warp to the archive for your download | page 2