Iron Danger Review

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Wccftech posted a review on the Iron Danger A quote from the article:
Have you ever seen the film Frequency, starring Dennis Quaid and Jim Caviezel? I'm not asking for any particular reason other than I recently re-watched the film and I like it. Actually, there is another reason, Frequency - like Iron Danger (read my earlier preview here) - deals with a very loose interpretation of time travel. In Frequency, there's a radio that can talk to itself thirty years in the past, or future depending on your perspective. In Iron Danger, a magical shard has embedded itself into a character's chest, letting her move back ten heartbeats.

There's a little bit of a plot hole here though. Surely, in a fight, her heart would beat faster meaning you can't travel as far back time-wise? I know I'm overthinking it, I just think that developers Action Squad Studios would have been better basing the game's core concept on seconds, not the beating of a heart, if only for the sake of not having a pedantic git like me writing this paragraph. Pedanticism aside, what do I actually think about Iron Danger? It's alright.
  Iron Danger Review