Half-Life 2: Deathmatch, Source SDK, and Source Engine updates are available and will be applied automatically when Steam is restarted. The changes include:
Half-Life 2: Deathmatch
Added SLAM, Stunstick and Crowbar
Added dm_steamlab
Fixed game_score entity not awarding points
Added team specific spawn points ( info_player_combine, info_player_rebel)
Optimized weapon firing effects bandwith usage
Source SDK
Added source code for Half-Life 2 multiplayer (Run the 'Create a Mod' link)
Added ability to create new shaders. See Authoring Shaders In Source for documentation
Added new tool (source code included) called DemoTool.exe, which shows the high-level structure of .dem files
Added Source code for Source Model Viewer included (in srcutilshlmviewer)
Added source for Half-Life 2's airboat model included
Fixed issues with Steam account names with ".."
Fixed Face Poser flex sliders
Hammer limits framerate in 3D views to 300fps -- elminates overheating problems
Source Engine
Fixed screenshots/save games being saved in the wrong place
Fixed hang in rcon server
Fixed server crash where banned players could retry/cancel quickly during connection
Fixed crash when a user specifies a heapsize that is too large
Fixed "play" command crashing on dedicated servers
Fixed bspzip'd assets in maps not loading properly
Added FCVAR_CHEAT to r_shadowids
HLTV port/server can be completely disabled by commandline parameter "-nohltv"
STEAM
Added SLAM, Stunstick and Crowbar
Added dm_steamlab
Fixed game_score entity not awarding points
Added team specific spawn points ( info_player_combine, info_player_rebel)
Optimized weapon firing effects bandwith usage
Source SDK
Added source code for Half-Life 2 multiplayer (Run the 'Create a Mod' link)
Added ability to create new shaders. See Authoring Shaders In Source for documentation
Added new tool (source code included) called DemoTool.exe, which shows the high-level structure of .dem files
Added Source code for Source Model Viewer included (in srcutilshlmviewer)
Added source for Half-Life 2's airboat model included
Fixed issues with Steam account names with ".."
Fixed Face Poser flex sliders
Hammer limits framerate in 3D views to 300fps -- elminates overheating problems
Source Engine
Fixed screenshots/save games being saved in the wrong place
Fixed hang in rcon server
Fixed server crash where banned players could retry/cancel quickly during connection
Fixed crash when a user specifies a heapsize that is too large
Fixed "play" command crashing on dedicated servers
Fixed bspzip'd assets in maps not loading properly
Added FCVAR_CHEAT to r_shadowids
HLTV port/server can be completely disabled by commandline parameter "-nohltv"
STEAM