Godot 4.4 RC 3 released

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A new software update is available: Godot 4.4 RC 3 released

Godot 4.4 RC 3 released

The third release candidate for Godot 4.4 is now available for testing and is approaching its official release, emphasizing essential regression fixes. The communication team is in the process of finalizing the release page, and a final release candidate has been established to ensure that Godot 4.4 is prepared for launch. The release features multiple regression fixes, including the direct addition of (void *) casts to GetProcAddress calls, the substitution of error messages with informational messages for embedded games, the implementation of checks to avert crashes when accessing the GameMenu API, and the incorporation of boundary checks for Array/Packed*Array variant call get and set methods. The release also covers modifications to the rendering system, metal, XR, and Android sensors. A total of seven contributors have provided 10 fixes for this release.

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