Our friends have gotten some information of the upcoming NVIDIA G80 and it appears that G80 gonna be unified shader after all.
It should be pretty close to the truth and it explained the mystery of the strange DRAM capacities that INQ reported previously. Expect G80 to be out somewhere in mid November along with Kentsfield.
VR-Zone
Unified Shader Architecture Support FP16 HDR+MSAA Support GDDR4 memory Close to 700M transistors (G71 - 278M / G70 - 302M) New AA mode : VCAA Core clock scalable up to 1.5GHz Shader Peformance : 2x Pixel / 12x Vertex over G71 8 TCPs & 128 stream processors Much more efficient than traditional architecture 384-bit memory interface (256-bit+128-bit) 768MB memory size (512MB+256MB) Two models at launch : GeForce 8800GTX and GeForce 8800GT GeForce 8800GTX : 7 TCPs chip, 384-bit memory interface, hybrid water/fan cooler, water cooling for overclocking. US$649 GeForce 8800GT : 6 TCPs chip, 320-bit memory interface, fan cooler. US$449-499
VR-Zone
Unified Shader Architecture Support FP16 HDR+MSAA Support GDDR4 memory Close to 700M transistors (G71 - 278M / G70 - 302M) New AA mode : VCAA Core clock scalable up to 1.5GHz Shader Peformance : 2x Pixel / 12x Vertex over G71 8 TCPs & 128 stream processors Much more efficient than traditional architecture 384-bit memory interface (256-bit+128-bit) 768MB memory size (512MB+256MB) Two models at launch : GeForce 8800GTX and GeForce 8800GT GeForce 8800GTX : 7 TCPs chip, 384-bit memory interface, hybrid water/fan cooler, water cooling for overclocking. US$649 GeForce 8800GT : 6 TCPs chip, 320-bit memory interface, fan cooler. US$449-499