On TomsHardware i saw this, and this is what they've said:
"The German game developer Massive drew a great deal of attention to itself during the early stages of NVIDIA's GeForce 3 launch with its game, Aquanox. NVIDIA had announced a developer contest of sorts, which called on developers to create demos and benchmarks to show off the GF3's capabilities. Of course, the main requirement for these programs was that they should utilize the chip's pixel and vertex shaders. Massive entered the fray with its own benchmark, AquaMark, facing competition in the form of Ballistics, Dronez and X-Isle, among others."
Wanna read more? and see the benchmarks? click on Read More... for the direct link to the review. Direct Link
"The German game developer Massive drew a great deal of attention to itself during the early stages of NVIDIA's GeForce 3 launch with its game, Aquanox. NVIDIA had announced a developer contest of sorts, which called on developers to create demos and benchmarks to show off the GF3's capabilities. Of course, the main requirement for these programs was that they should utilize the chip's pixel and vertex shaders. Massive entered the fray with its own benchmark, AquaMark, facing competition in the form of Ballistics, Dronez and X-Isle, among others."
Wanna read more? and see the benchmarks? click on Read More... for the direct link to the review. Direct Link