A new software update is available: DXVK 2.5.1 released
DXVK 2.5.1 released
Philip Rebohle has announced the release of version 2.5.1 of the DXVK DirectX to Vulkan translation layer. This update addresses significant regressions in anisotropic filtering, dxvk-native, and clang issues, as well as crashes in the GTA Trilogy Definitive Edition when HDR is enabled, impacting Unreal Engine 4 games in D3D11 mode.