Just got word that my good mate Zardon over at DriverHeaven has thrown up his interview with Nvidia's Product PR Manager For Northern Europe! Here's a snip.
Zardon: ATI have stated they are increasing driver releases to 12 a year what is Nvidia's stance on this, any forthcoming change in policies? Adam: A new driver can accelerate games performance, fix bugs or introduce new functionalities. We do intend to introduce new drivers if one of the above criteria matches. Delivering a new driver every month does not necessarily mean that it is a good thing. Most of the time a driver is there to fix bugs and if the newer drivers are posted very often it means that the previous generation had some issues. In our philosophy a major shift in release, like from 4x.xx to 5x.xx takes about 6 months. Detonator 5X as an example provides a significant boost in performance because we have added our Unified Compiler. We have also added several new IQ fixes that follow our guidelines and introduced a range of new functionalities for single and multi-monitor such as our Gridlines utility.
Driverheaven Interview with Nvidia's Adam Foat
Zardon: ATI have stated they are increasing driver releases to 12 a year what is Nvidia's stance on this, any forthcoming change in policies? Adam: A new driver can accelerate games performance, fix bugs or introduce new functionalities. We do intend to introduce new drivers if one of the above criteria matches. Delivering a new driver every month does not necessarily mean that it is a good thing. Most of the time a driver is there to fix bugs and if the newer drivers are posted very often it means that the previous generation had some issues. In our philosophy a major shift in release, like from 4x.xx to 5x.xx takes about 6 months. Detonator 5X as an example provides a significant boost in performance because we have added our Unified Compiler. We have also added several new IQ fixes that follow our guidelines and introduced a range of new functionalities for single and multi-monitor such as our Gridlines utility.
Driverheaven Interview with Nvidia's Adam Foat