Zardon has got an interview with Derek Perez, Nvidias Director of public relations.
Here´s a snip: Zardon: There has been a lot of negative publicity recently about ?optimisations? for Futuremark?s 3dmark2003 which many see as inappropriate. ATI have stated they have removed all of their ?optimisations?. Can you explain nvidia?s stance on appropriate benchmarking methods, and do you feel that you got a raw deal on this. Derek: I don?t think we got a raw deal ? what I do think is that these are complex devices (DX9 GPUs) and they take some explaining. In regards to our optimizations strategy, We optimize applications to get the best performance we can and deliver the best experience to the end user. It is common for GPU manufacturers to optimize shaders and code for major applications. For programmable shaders like we have today, there can be substantial differences between optimized and unoptimized code........ The Interview
Here´s a snip: Zardon: There has been a lot of negative publicity recently about ?optimisations? for Futuremark?s 3dmark2003 which many see as inappropriate. ATI have stated they have removed all of their ?optimisations?. Can you explain nvidia?s stance on appropriate benchmarking methods, and do you feel that you got a raw deal on this. Derek: I don?t think we got a raw deal ? what I do think is that these are complex devices (DX9 GPUs) and they take some explaining. In regards to our optimizations strategy, We optimize applications to get the best performance we can and deliver the best experience to the end user. It is common for GPU manufacturers to optimize shaders and code for major applications. For programmable shaders like we have today, there can be substantial differences between optimized and unoptimized code........ The Interview