I saw this @ Shacknews and here is a snippet. We actually screwed up at E3 -- we should have been running it at high quality settings (uncompressed textures, anisotropic filtering), but we were chasing some problems the first day, and it got set back to medium quality. The problems had gone away, so we left it that way, rather than risk changing it back. So the game looks even MORE beautiful @ high quality! Click on Read More... for a link to more information.
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