Thanks to Voodoo at Neowin.net for sending in the info.
This release contains new versions of the D3DX library (17th April - v4.09.00.1058). The new features contained are support for shader model 2.0 with capability bits on, and new animation system updates. The support for shader model 2 allows the High-Level Shader Language (HLSL) to enable flow control via predication to reduce the amount of instructions needed to run advanced shaders. For information on the what is supported in shader model 2.0, refer to the DirectX 9.0 SDK reference documentation. The animation system adds functionality for looping, callback functions, event quering, and more advanced animation cloning functionality.
This release contains new versions of the D3DX library (17th April - v4.09.00.1058). The new features contained are support for shader model 2.0 with capability bits on, and new animation system updates. The support for shader model 2 allows the High-Level Shader Language (HLSL) to enable flow control via predication to reduce the amount of instructions needed to run advanced shaders. For information on the what is supported in shader model 2.0, refer to the DirectX 9.0 SDK reference documentation. The animation system adds functionality for looping, callback functions, event quering, and more advanced animation cloning functionality.