Destiny 2: Shadowkeep Review

Published by

Wccftech checked out the Destiny 2: Shadowkeep A quote from the article:
When Bungie announced their (not so) recent split with Activision, many were left wondering what the fate of their spacefaring multiplayer series would become. Without the backing of a major publisher, Bungie was cut loose to seek out the destiny they wanted for themselves, for lack of a better term. As the first major expansion to be released since going independent, Shadowkeep represents a look forward at what’s to come for the universe of Destiny 2 and beyond.

One thing that’s important to keep in mind with Destiny 2: Shadowkeep is that this isn’t the major expansion that comes every couple of years after the release of a mainline Destiny title (that honor went to last year’s Forsaken release). Instead, Destiny 2: Shadowkeep is the medium-sized expansion that still brings in plenty of content for the average player. I first came back to Shadowkeep after a hiatus where the last major piece of content that I played was the Leviathan Raid (and I was a damn good ball-running Warlock). This meant no Curse of Osiris, no Warmind, no Year 2. All of that content was brand new to me, but I wanted to start off my newly-boosted-to-750 Warlock with a quick trip to the Moon.
  Destiny 2: Shadowkeep Review