Control Review

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Wccftech reviewed the Control A quote from the article:
Remedy always had a flair for the otherworldly, the supernatural, if you think about their portfolio of games. Even in Max Payne, their breakout title, they pioneered the slow-motion ‘bullet time’ effect in games modeled after the one seen in The Matrix movies. This allowed the titular character to effectively react to bullets while they were being fired, a superpower in its own right.

With Alan Wake, Remedy dived headfirst into a fully supernatural setting where the titular (once again) Alan Wake battles the encroaching darkness and those who have succumbed to it with the power of light, in addition to his own wits.
 Control Review