Just spotted this @ Planetunreal.com!
Apparently, it's somewhat kinda possible to play botmatch in Unreal II. Legend's Mike Fox explains in this forum post: This is totally unsupported but there is somewhat functional botmatch support in the game if you want to experiment with it (standalone games only -- multiplayer games won't work). First, you'll probably want to make a new map or change an existing map to contain additional playerstarts and pickups (weapons and ammo).
To start the botmatch use
unreal2 xxx?game=u2.u2deathmatch
where xxx is the name of the level that you want to use.
Use addbots [x] to add bots to the level.
There are also a number of "mutators" available, e.g.
unreal2 xxx?game=u2.u2deathmatch?mutator=u2.rocketarena
There were mutators for most of the weapon types last time I looked and there is a "NIU2" mutator which cycles the weapons or gives everyone specific weapons (pretty similar to the NIU mod that I did for UT a couple years ago).
There's no UI for this but you can use
setskill x
to set the bots' skill, and
togglescoreboard
to get a "scoreboard" that shows you the current standings.
Disclaimer: this code hasn't been worked on in over a year and your mileage may vary. I'm pretty sure there was a problem with bots not always respawning when they die, so you may need to useaddbots again from time to time to "replenish" the bots.
Apparently, it's somewhat kinda possible to play botmatch in Unreal II. Legend's Mike Fox explains in this forum post: This is totally unsupported but there is somewhat functional botmatch support in the game if you want to experiment with it (standalone games only -- multiplayer games won't work). First, you'll probably want to make a new map or change an existing map to contain additional playerstarts and pickups (weapons and ammo).
To start the botmatch use
unreal2 xxx?game=u2.u2deathmatch
where xxx is the name of the level that you want to use.
Use addbots [x] to add bots to the level.
There are also a number of "mutators" available, e.g.
unreal2 xxx?game=u2.u2deathmatch?mutator=u2.rocketarena
There were mutators for most of the weapon types last time I looked and there is a "NIU2" mutator which cycles the weapons or gives everyone specific weapons (pretty similar to the NIU mod that I did for UT a couple years ago).
There's no UI for this but you can use
setskill x
to set the bots' skill, and
togglescoreboard
to get a "scoreboard" that shows you the current standings.
Disclaimer: this code hasn't been worked on in over a year and your mileage may vary. I'm pretty sure there was a problem with bots not always respawning when they die, so you may need to useaddbots again from time to time to "replenish" the bots.