AGEIA RealityMark is a new tool which demonstrates the feature and performance value of AGEIA PhysX in a physics-intensive gameplay environment. It?s designed to illustrate how next-generation game design uses the power of the PhysX processor to enable leading-edge, physically interactive gameplay elements which were not possible until now.
RealityMark is based on a version of CellFactor: Combat Training from Artificial Studios and Immersion Games. It utilizes a pre-scripted gameplay sequence much like a time demo to compare in-game performance of hardware and software PhysX. The scripted sequence is played once with the PhysX processor enabled and a second time with it disabled to determine the relative performance of each. It then returns the results in terms average Frames Per Second (FPS).
AGEIA RealityMark
AGEIA RealityMark