Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender 2.81 Alpha

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Techgage published Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender 2.81 Alpha A quote from the article:
NVIDIA's RTX features may be a bit of a slow starter in games, but on the creative side, it's a different story. We're taking a look at Blender's latest 2.81 alpha build and see NVIDIA's OptiX render engine in action, leveraging the power of the RT cores to accelerate ray traced workloads. The results are impressive.
 Accelerated Ray Tracing: Testing NVIDIA’s RTX In Blender 2.81 Alpha