Hexus posted a review on the 3DMark to be updated with DirectX 12 vs Mantle tests
A quote from the article:
The Farandole test uses 7.5 times more GPU draw calls than DX11 can handle. According to a 3DMark roadmap shown at AMD's recent 'Future of Compute' event, the DirectX12 vs Mantle API comparison tests will come in a version of 3DMark to be released next year, called 'Dandia'. It is understood that both DX12 and Mantle can offer at least 7.5 times the amount of draw calls than DX11 can handle. Thus new tools to measure the performance of these APIs at their limits will be useful until we see a good selection of applications and games that use them in the 'real world'.3DMark to be updated with DirectX 12 vs Mantle tests @ Hexus