Interview with Lite-On's Jelmer Veldman at CTS 2006

Published by Newsfactory 0

During the course of the CTS show in Birmingham last week, Elite Bastards got the chance to have a chat with Lite-On's Marketing Director for Europe, Jelmer Veldman. Their discussion took in a number of issues, from Lite-On's current product range to the next-generation optical format war.

EliteBastards

Harvard ESRB Study Interview

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We chat briefly with Harvard Associate Professor Kimberly Thompson in an article that looks at content descriptions for M-rated games and recommends changes to the ESRB's process to rate video and PC games.

FiringSquad

Interview with ABIT about USI's purchase

Published by Newsfactory 0

ABIT has been on a financial rollercoaster lately, but as one of the best known manufacturers of enthusiast motherboards the activity has continued in hope of a solution appearing soon. A couple of weeks ago we found out what this solution was; Abit merged with circuit manufacturer USI, a company making components you can find almost anywhere. But many feared that ABIT's identity as an enthusiast company would disappear at the same time.

OOo Interview with Robin

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Internet star Robin "roblimo" Miller recently wrote "Point & Click OpenOffice.org", a work explaining this suite's basics. The book is meant to be easy and instructive, so that any user can be proficient in OOo in just a few minutes. This interview was conducted with Miller to learn a bit more about the book and its author.

50 Awesome Auto Projects for the Evil Genius

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Sounds like fun doesn't it? That's the title of a book by Gavin Harper and he's got another one coming out soon as well titled "Build Your Own Car PC". Both books provide step by step instructions to building, installing and controlling a PC for the car, using cost effective off the shelf components. Gavin uses the VIA Mini-ITX platform for car PC projects at times. This interview with Gavin explores why this platform is so popular for car PCs and also delves into what Gavin thinks are the next big steps in car PCs. If you think it's all been done before, think again.

VIA Arena

Championing 64-bit & Dual-Core

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We recently met up with Henri Richard, the Executive Vice President, Chief Sales and Marketing Officer of AMD, and spoke with him about several developments taking place in the microprocessor space, particularly the company's roadmap and views of the competition.

HardwareZone

NVIDIA PureVideo Interview

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FiringSquad is an equal opportunity griller ? last month we talked with ATI about AVIVO. This month we talk with Scott Vouri about PureVideo. Did you know that NVIDIA has the technology to improve LCD ghosting by overdriving the color signal?

Interview with Futuremark, Pt. 2 - About The Next 3DMark

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A short while ago, we had a brief chat with Futuremark Corporation about their thoughts on past, present and future projects. Amongst the topics discussed were matters such as the length of time and research required to produce a benchmark; how they work with other partners and planning for the mobile sector. Their Benchmark Development Architect, Nicklas Renqvist, supplied the answers to the first interview and he has kindly done so again for the 2nd part.

Sony BMG's DRM provider does not rule out future use of stealth

Published by Newsfactory 2

In an exclusive interview with TG Daily, the CEO of the company that produces copy protection software for music publisher Sony BMG denies allegations that this software is a rootkit, though acknowledges it uses some of the same stealth means. They won't be used again, he says, but stealth itself cannot be ruled out.

Driving To The Next Level With Terry Makedon of ATI @ Hardware Fanatics

Published by Newsfactory 0

ATI?s Terry Makedon takes a ?no nonsense? approach to managing his job responsibilities for driver development for ATI. Terry has perhaps one of the most difficult jobs in this business. When I first met Terry nearly five years ago, ATI?s reputation for driver issues was well known. With the help of an exceptional team, Terry helped quarterback the launch and branding of a driver product family that has now become best in its class. We sat down with Terry and asked some hard questions to get the inside scoop on where ATI?s Catalyst product has been and where he sees it going in the future.

Interview with Futuremark Corporation

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Over the years, Futuremark Corporation has launched a new version of their well-known application, 3DMark, to coincide with either a new version of DirectX or when there is a big enough range of products that offers support for specific key features within D3D. With three SM3.0 implementations currently on the market (NVIDIA's 6 and 7 series, as well as ATI's X1000 series), there is sufficient hardware support available to warrant a new benchmark that tests these capabilities.

David Nalasco (ATI) Interview

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We sat down with David "Tabasco" Nalasco from ATI during their R520 launch in Ibiza and discussed the past, present and future of CrossFire.

T-Break

Interviewing W1zzard - The man behind ATITool

Published by Newsfactory 2

I got an opportunity to interview the man behind ATITool, SysTool, softmodded Catalyst drivers and techPowerUp!. As a nice guy, he accepted my request. I sat down, started my IM and contacted W1zzard...

Interview with OCZ Technology - Discussing Memory

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We can speculate all we want, but there?s nothing better than getting firm answers directly from companies that deal with evolving market, competition and customers everyday. Today we have Andy Talamantez, Online Media Coordinator, OCZ Technology for a quick roundup of questions regarding OCZ?s plans, its recently launched Gamer GX series and the future of the memory industry. Without further ado, let?s get started?

NVIDIA's CEO, Jen-Hsun Huang

Published by Newsfactory 0

A few weeks prior to the launch on GeForce 7800 GTX, based on NVIDIA's latest G70 chip, NVIDIA held an "Editors Day" to introduce the press to the new architecture and capabilities. Whilst that the Editors Day we got the opportunity to sit down with NVIDIA's CEO and visionary, Jen-Hsun Huang and ask him a few questions...

Beyond3D

Interview with Andy Keane of AGEIA

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AGEIA is a company with huge ideas. They plan to make our gaming experiences much more immersive with their PhysX add-in card. Here is an interview with Andy Keane to answer some questions previously unasked. You can check out the full interview Here

NVIDIA, RSX and the Future

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With the 7800 now launched, we look to the future. We chat to Nvidia's Chief Scientist, David Kirk, about PlayStation 3, next-generation architectures and what's next for PC gaming.

Bit-Tech

Elite Bastards Interview BTU Games

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We've been talking to one of the developers from BTU Games, who are currently working on two intriguing projects from a graphical point of view - Firstly, a game title based around Crytek's game engine (as seen in Far Cry), and secondly a game engine of their very owned, named Shiva. We've asked some questions about the technical aspects of these projects, which has given us some fascinating information to digest.

ATI and the Xbox 360

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We talk to industry luminary Richard Huddy about ATI's work with Microsoft on the Xbox 360. We cover the Xenos graphics architecture in some depth, as well as considering its relative merits against the PS3's RSX chip. What does all this technology mean for us PC enthusiasts?

Bit-Tech

ATI's Jimmy Dinh

Published by Newsfactory 0

We have another interview for your viewing pleasure today, this time its with Jimmy Dinh, a really cool and friendly guy ive had the pleasure to talk with recently. Jimmy is the Product Manager for a plethora of ATI's graphics products, including the recently announced RADEON X800 XL 512MB.

DriverHeaven

Interview with Corsair

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We managed to get a hold of Paul Watkins at Corsair, European Sales Director, and asked him questions about everything from its history to its view RAM-based harddrives. Many of the questions are of course about Corsair?s main goal, the memory market, but we also managed to squeeze some other subjects into the interview.

NordicHardware

AGEIA PPU Interview

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Nvnews have thrown up their video AGEIA PPU Interview with Some really impressive demo's and good info with this one.

Tim Sweeney Interview

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At the end of the interview I popped "the" question. Straight and to the point. G70 vs R520. He actually had an answer too. And it was one of the two cards I just mentioned. Which card was it? Well.... you'll have to see the interview.

Nvnews

AMD's Fred Weber - The Future of AMD Microprocessors

Published by Newsfactory 0

Along with Scott Wasson of The Tech Report and Kyle Bennett of HardOCP, we recently had some time to sit down and talk with AMD's CTO Fred Weber about his vision of the future of microprocessors. We took the opportunity to compare and contrast his vision with our discussions from this year's Spring IDF that we had written about.

AnandTech

A Conversation with Terry Welsh of Really Slick Screensavers @ Extensiontech

Published by Newsfactory 0

Terry Welsh, in my opinion, is quite an artist, OpenGL programmer, and more importantly, which we'll be focusing more on here, an OpenGL screen saver creator. Think 3D psychedelic screen savers, and you are now in the frame of mind to enjoy Terry's work. I've been a fan for more years than I can count. Ok, wait, I can count to 6. Anyway, it brings me great pleasure to introduce you to someone who is very talented, and if you aren't familiar with his work, after this interview, you will be. Terry also just released his latest screen saver. Trust me, you'll want to check that out!

Ageia's new PhysX PPU Tech Interview at GD

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Gamers Depot has the exclusive interview with the team behind Ageia - the maker of the world's first PPU!

Sure we?ve all heard about the CPU and GPU ? that?s old hat by now and as most hardware reviewers will tell you, it?s about time we got something that?s truly revolutionary. Yeah, Pixel shaders are cool, and can do a lot of really nice things; however, pale in comparison in scope to what the PhysX chip from Ageia has the potential to bring to gaming.

A conversation with ATI's Paul Ayscough

Published by Newsfactory 0

Recently Lyle had the chance to chat briefly with ATI's Paul Ayscough, Director of Corporate Marketing, concerning a number of subjects. Topics discussed include NVIDIA SLI, ATI's recent lack of new AGP products, and ATI's strategy concerning OEM versus retail sales. See the answers to these questions and more!

FiringSquad

An evening with Googles' Marissa Mayer

Published by [NT] 1

3 days ago, Alan Williamson was invited by Marrisa Mayer (Product Manager of google) to BayCHI lecture at PARC to talk about google. He was in a room with her and he got some good facts about google. Two cool facts I found intersting was: "The name 'Google' was an accident. A spelling mistake made by the original founders who thought they were going for 'Googol' & The prime reason the Google home page is so bare is due to the fact that the founders didn't know HTML and just wanted a quick interface. Infact it was noted that the submit button was a long time coming and hitting the RETURN key was the only way to burst Google into life.".

Click here for all the facts!

''Dance to the iPod Shuffle? Not Likely!'' Says Creative

Published by [NT] 1

Creative have responded to Apple's launch of the iPod Shuffle - a flash based mp3 player - with some interesting thoughts and insight: "I’m delighted Apple joined the flash party but, I’m surprised it’s taken Jobs so long. You have to hand it to him, entering the market with a statement about pioneering the ‘shuffle’ function is certainly a bold move that will grab headlines – the problem is it isn’t quite true." Read more here.

A VSO Software interview

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Last month, Gravure-news.com had the opportunity to interview VSO-Software Team (represented by Mandie Falguiere and Fabrice Meuwissen). Our objective was to take stock of VSO products, learn more about the company and the current team. Of course, we wanted to take their global point of view on « burning » news too...We decided to (...tried to) translate the whole interview from French so that it can benefit to the whole English speaking community.

Interview with XGI Technology @ VolariGamers

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We recently conducted an interview with XGI's Product Manager and Press Relations, Danny Lee. In this interview, we discussed about some important questions which were raised by our readers : PCI Express, Linux support, IGP solutions, Duo solutions, etc. We also discussed about XGI's future products : XG45, XG47 as well as XG50.

Talking nasty with Tim Sweeney

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GamingGroove have thrown up their chat with Tim Sweeney! Here's a snip.

Tim 'The Man' Sweeney should require no introduction around here, but in case you didn't know and were afraid to ask, Tim is of course our favorite Founder and President of Epic Games, and he's been known to toss the old C++ compiler around for a spin, every now and then :) Today Tim goes deep into language and 3D technology territory:

Terry Makedon and Andrew Dodd Interview @ Driverheaven

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I recently had a chat with Terry Makedon and Andrew Dodd in ATi regarding Catalyst, they gave some indepth answers to a lot of important questions.

Allan: Terry on driverheaven each month you release a driver poll asking users to rate the drivers from 1-10, can you share in what way this information is used by ATI internally?

Futuremark Interview

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3DVelocity have bagged themselves an interview with Futuremark:

How can you ever hope to convince people that results from a synthetic benchmark are as valid as those from a "real" retail games title? The stock quote the keeps appearing is that "people play games, not benchmarks". Tero: While it is true that people play games and not benchmarks, it really does not mean that only games can be used as benchmarks! Both games and synthetic applications can be designed well or poorly to serve as a benchmark. You really have to determine these case by case.

nVidia´s TWIMTBP Program: An Interview

Published by [NT] 1

3DCenter: The "The Way It's Meant To Be Played" logo can be found on many a game box. From time to time, voices are raised claiming the sticker is nothing but paid advertising space. Does nVidia really have to pay for placing the logo, quite apart from developers support?

Darryl Still: Let me be very clear. This could not be further from the truth, and you only have to see whose voices it is being raised to see how very transparent those claims are. Not one dollar will change hands between either side in an agreement on a title for that title to be included in the "The Way Its Meant To Be Played" program.

Microsoft IPTV Interview @ TCMagazine

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New IPTV software from Microsoft TV allows network operators to deliver compelling digital TV services using today's broadband technologies to complement voice and data services. Techconnect had an interview with Ed Grazcyk, Director of Marketing for Microsoft TV, about the future of this hot new software and the product itself.

ATI Chat Log

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Here's the Chat log from Rage 3D for this afternoon's chat with ATI's Terry Makedon - Senior Product Manager, Jon Carvill - Public Relations Manager, and Andrew Dodd - Product Manager.

The Microsoft SP2 Chat Q&A

Published by [NT] 1

Yesterday Microsoft Experts were available in an online chat to discuss Microsoft Windows XP Service Pack 2 (SP2). You could learn what you need to know about deploying SP2 for Windows XP Home Edition and Windows XP Professional and many more things. TCMagazine has gathered most of the Questions and Answers together and posted it in this article for your information...Did you know that Microsoft recommends Norton 2005?

An Interview With Norman Data Defense Systems

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With the explosion of malware all over the 'Net, We took time out to fire some questions at the anti-virus vendor the big companies trust, Norman. There's also a really easy question so that five readers can win themselves a free copy worth 49 Euros.

StarForce Interview and Piracy Discussion

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The FiringSquad have thrown up their interview with the peeps behind the StarForce Copy Protection System!

Over the past few months there has been increasing debate and even furor over copy protection that is becoming increasingly invasive. It checks for CloneCD, Alcohol 120% and other utilities, and won't permit you to use them one way or another. One of the most notorious names is "StarForce" - supposedly difficult to crack, tough to remove, and all sorts of compatibility allegations fly around. So is it the "Great Satan", or simply another case of internet paranoia?