Yes, after all the PS3 will have only one CELL, due to cost issues, and the decision of making a GPU on PS3 by NVIDIA, is due largely to this fact : Only ONE CELL on PS3, so there is no way that this CELL could be used as a multi-purpose processor and as a GPU in the same time ! 256 GFLOPS is not sufficient to do this?gone are the days of DREAMING of ((( a PS3 with 4 CELLS ( 4*256 GFLOPS = 1024 GFLOPS or 1 teraflops) with 1024 GFLOPS power, allowing the system to do all the graphics stuff plus AI, PHYSICS?on those CELLS without any need of a GPU, and making the dream of real time ray-tracing finally possible?))) Unfortunately, its not the case, and without wasting time, those are near-final PS3 specifications :
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